Johnson Smith & Co.: The Secrets of Ancient and Modern Magic
Johnson Smith & Co. (Publisher): The Secrets of Ancient and Modern Magic
©1925 (circa) Johnson Smith & Co., MI
Softcover, stapled manuscript, 5x7.5", 64 pages
Johnson Smith & Co.: The Secrets of Ancient and
              Modern Magic
Image courtesy eBay seller BatCountryBooks

Comments: A collection of material - some of it repeats the majority of what is found in M. Young Publishers' Secrets of Ancient and Modern Magic (but not all), and adds a portion (but not all) of the Magic Made Easy section of Johnson Smith's 250 Parlor Tricks, and throws in a few other effects as well. In my research I've noted that one edition of 250 Parlor Tricks book shows "Donald E. Lamb" over the title. So, I wonder if Donald was the original author of this part? Finally, I believe some editions included a Johnson & Smith Catalog as a second half of the book.

Contents (from book):

1 Guessing a Card Thought Of
1 To Tell a Card by Smelling
1 To Make a Card Vanish From the Pack and be Found in a Person's Pocket
2 The Magic Sword, a Card Being Drawn and Replaced, and the Pack Flung in the Air, to Catch the Chosen Card on the Point of the Sword
3 The Rising Cards - La Houlette - Several Cards Having Been Drawn, Returned, and Shuffled, to Make Them Rise Spontaneously From the Pack
4 To Make a Marked Dime Vanish From a Handkerchief, and be Found in the Centre of an Apple or Orange Previously Examined
4 The Animated Coin, Which Answers Questions, Etc.: a stage apparatus
5 The Shower of Money: the Miser's dream with multiplication of coins
6 The Egg and the Handkerchief (Colonel Stodare): a handkerchief transposes with an egg in a glass
7 The Birdcages From the Hat: apparatus briefly described
7 The Wizard's Omlet: the dove pan described
8 A Card Vanishes From the Pack, and is Found Elsewhere
8 To Drop a Coin in a Bottle
8 To Slip a Card
8 A Chosen Card Turns Over
8 The Queens and the Diamonds
8 To Name a Card at Any Position in the Pack
8 The Clever Constabe
9 The Die Trick
9 The Animated Card
9 To Tell the Cards Thought Of by Four Persons
9 From Twenty-One Cards to Tell Which Have Been Thought Of
9 All the Cards, Except a Chosen One, Fall to the Floor
10 The Vanishing Gloves: an opener for your act
10 To Pass a Ring From the One Hand to a Finger on Other Hand
10 The Ball and Cup Trick
10 The Birth of Flowers: two methods described
11 The Flying Glass of Water (Colonel Stodare): a glass of water vanishes under a handkerchief and is extracted from the spectator's jacket
12 The Card Bouquet: cards appear in a bouquet of flowers - stage apparatus
13 The Rabbit Trick: rabbit production from a hat, vanish, etc.
13 The Magic Picture Frame: borrowed articles are "shot" into a picture frame
14 The Sphinx (Colonel Stodare): a talking head illusion
15 The Cabinet of Proteus: a vanishing or appearance cabinet for stage
16 The Indian Basket Trick: for stage performance
17 The Arial Suspension of a Living Woman Made to Recline in Mid Air (Robert-Houdin): stage apparatus harnass described
18 The Magic Drum: a drum suspended can tap out messages or play a rhythm
19 Luminous Water Jet: water experiment
20 To Indicate on the Dial of a Watch the Hour Secretly Thought of by Any of the Company: mathematical trick
20 The Spinning Coin Trick: performer knows it heads or tails
20 To Pass a Borrowed Ring Into An Egg: conclusion for a ring trick
21 The Heads and Tails Trick: coins turn heads and tails using a double sided coin
21 To Change the Four Aces Held Tightly by a Person Into Four Indifferent Cards (Elder Conus)
22 Two Cards Change Places Whilst Held in Separate Hands
23 To Catch Two Cards Thought Of In The Air With the Hand
23 The Gathering of the Clans
23 To Pass a Coin
23 To Retain a Coin Palmed
23 To Palm a Coin
23 To Vanish and Produce a Coin
24 Tell a Card Thought Of and Name It's Position in the Pack
24 To Tell the Value of Two Cards Darwn From a Common Pack Without Touching or Seeing the Cards
24 Of Two Rows of Cards, to Name the One That Has Been Touched
25 The Diminishing Billiard Ball
25 The Multiplying Billiard Ball
26 A Pack of Cards is Cut, To Tell Whether There Is An Odd Or Even Number In Each Portion
26 To Reverse a Ruler Held Between The First Finger and Thumb of Both Hands
26 The Mysterious Knot: knot vanishes as handkerchief tied around a stick
26 Tell Whether Any Card in the Pack is Red or Black
26 Name Several Cards Chosen From a Pack
27 To Produce a Walking Stick
27 To Produce a Barber's Pole
27 To Reproduce a Piece of Paper That Has Been Torn
27 To Tell The Card that May be Noted
27 To Tell The Sum of the Numbers of Any Two Cards Drawn From a Common Pack
27 False Finger for Palming or Producing
28 To Distinguish The Court Cards From Others By The Sense Of Touch Or Smell
28 To Put A Lighted Candle Under Water
28 A Chosen Card Found Junder A Flowerpot
28 The Invisible Flight To Reveal A Chosen Card
29 To Reveal a Chosen Card
29 Several Pairs Of Cards Drawn From Pack Appear At The Top And Bottom In Succession
29 A Card Chosen Is In The Pack Facing The Remainder Of The Pack
30 Two Cards Change Places at the Word of Command
30 A Drawn Card Moves At The Word Or Command
30 Cards Held By Two Different Persons Pass From One Person To The Other
31 Instantaneous Photography: using a forcing pack
31 A Card Drawn And Returned To The Pack Is Found At Any Specified Number In The Pack
31 The Puzzling Knot: quick tie in a handkerchief
31 Naming the Group Which Contains Card Thought Of
32 A Card Drawn And Replaced Is Indicated By A Second Card
32 To Divide The Black Cards From The Red By A Single Cut
32 A Card Is Drawn From The Pack And Found In A Hat
32 A Pack Is Cut Into Four Parts, To Tell The Top Card Of Each Part Without Seeing It
32 A Pack Is Thrown At A Door And A Chosen Card Sticks To Door
33 Second Sight: with cards
33 The Shifting Card: using a thick card
33 A Card Thought Of Disappears From The Pack And Is Found Elsewhere
33 A Card Is Drawn From The Pack And Found Under A Handkerchief
34 The Chinese Rings: mechanism described, and a simple routine with 8 rings presented
35 Sudden Dissapearance of the Knave of Clubs

36 Magic Made Easy:
36 The Erratic Egg
36 The Hat and Coin Trick
36 The Obedient Dime
36 To Lift Three Matches With One
36 How to Cut a Visiting Card For a Cat to Jump Through It
37 To Make a Cone or Pyramid Move Upon a Table Without Springs or Any Other Artificial Means
37 To Prepare a Fountain of Fire
37 The Magic Egg
37 The Nondescript
37 The Miraculous Apple
37 The Old Man's Face
37 The Turn Wonder
37 The Cards by Weight
37 The Link Boys
38 To Draw Two Figures With Crayon on a Wall, One of Which Will Light a Taper, and the Other Extinguish It
38 To Make a Card Spring Up Into the Air From the Pack, Without Being Touched
38 Card and Handkerchief Trick
38 To Copy a Seal
38 To Tell If a Person is in Love
38 To Make a Liquid Boil Without Fire
38 Incombustible Substances
38 Shoot a Small Bird and Bring It to Life Again
38 An Excellent Card Trick
38 The Cut String Restored
38 The Card Under Handkerchief
38 A Ghostly Appearance
39 Hot to Cut Glass
39 The Poker Puzzle
39 To Cut Off a Chicken't Head Without Killing It
39 An After-Dinner Feat
39 The Magic Cups
39 A Distorted Figure Seen Well Proportioned From a Certain Point of View
39 To Make a Watch Stop or Go at the Word of Command
39 The Enchanted Cock
40 The Magnetized Cane
40 Solid Steel Will Float on Water
40 Optical Subtraction
40 The Doubled Coin
40 To Make a Figure Which Will Raise Itself Unaided
40 The Wonderful Hat
40 To Change a Dime to a Quarter
40 How to Make a Coin Stick Against the Wall
41 To Tell at What Hour a Person Intends to Rise
41 To Light a Candle Without Touching the Wick
41 The Tumbling Egg
41 Magic Writing - Letters That Will Come and Go at Command
41 To Pour Wine and Water Into the Same Glass Without Their Mixing
41 Magic Milk
41 Writing by the Rays of the Sun
41 How to Melt Metal in a Walnut Shell
41 The Row of Figures
41 The Water Trick
42 Cure for Troublesome Spectators
42 Magical Illusions
42 The Conjurer's Stroke
42 To Hold a Glassful of Water Upside Down Without Spilling
42 The Hat Puzzle
42 A Candle Trick
42 The Stick and Glass Trick
42 To Pass a Tumbler Through a Table
42 The Invisible Visible
42 The Faded Rose Restored
42 To Make Water Rise From a Saucer Into a Glass
43 The Magic Coin
43 To Make a Person Tired, or Sweat, at Carrying a Small Stick Out of a Room
43 The Toper's Strategem
43 An Impossibility
43 Change the Numbers on Dice
43 How to Tell the Number That Any Person Thinks Of
43 To Make an Egg Stand on End on a Looking-Glass
43 The Dancing Pea
43 Lift a Bottle With a Straw
44 Snaring Dice
44 Corking Trick
44 Buttonhole Escape
44 Clever Hold Up: matchbox
45 An Amusing Recreation
45 Two Invisible Substances, Each Having a Pungent Smell, Converted Into One Visible Compound, Having No Smell
45 To Take a Dollar Piece Out of a Vase of Water Without Wetting Your Hands
45 Bengal Lights
45 Glass of Water Trick
45 To Change the Color of a Liquid In a Glass
45 Candles Extinguished and Lighted by Pistol Shots
45 To Make the Hands and Face Become Black by Washing Them in Clean Water
45 To Make Fire-Proof Paper
45 A Lamp That Will Burn for a Year
45 The Dancing Ring
46 The Self-Balanced Pail
46 A Cheap Way of Being Generous
46 Lightning Without Thunder or Rain
46 The Peg Trick
46 Beautiful Transformations
46 Break A Stone With Blow of Fist
46 The Magical Knot
46 To Take Away Any Middle Object Without Touching It
46 Make a Bird Seem Dead
47 Knocking the Head Against a Door
47 A Droll Drawing-Room Trick
47 To Put a Ring Through Your Cheek and then to Bring It On a Stick
47 To Set a Combustable Body on Fire by the Contact of Water
47 To Melt Iron in a Moment and Make Run Into Drops
47 Eatable Candle Ends
47 Luminous Writing
47 A Supernatural Appearance
47 To Freeze Water By Shaking It
47 The Sign of the Cross
47 Light a Candle With Water
48 Pulling a Ringer
48 Slipping the Bonds
48 Watered Stock
48 Well Balanced Egg
49 The Gas Candle
49 The Travelling Thimble
49 The Magic Egg
49 To Make Liquid Steel
49 How to Boil Water On Ice
49 The Magic Snowball
49 Crack Walnuts In Your Elbow
49 Card Reproduction Trick
49 A Stone in Perpetual Motion
49 Two Bitters Make a Sweet
50 Muslin That Will Not Burn
50 The Magic Whirlpool
50 To Melt Lead in Paper
50 Suspend a Needle In Air
50 Exploding Soap-Bubbles
50 Artificial Lightning
50 The Floating Beacon
50 To Take Feathers Out of an Empty Handkerchief
50 Magic Circle
50 The Visible Invisible
50 Bring a Person Down on a Feather
50 Balanced Stick
51 How to Cut Off Your Nose
51 Change the Color of Flowers
51 Fun With an Egg
51 Measuring the Height of a Tree
51 To Lock a Padlock on Your Cheek
51 How to Eat Fire
51 The Flying Coins
51 Dancing Bread
51 A Disappearing Quarter
51 Magic Breath
51 Boil a Liquid Without Fire
52 Knotty Mystery: knot in handkerchief
52 Hypnotising a Cigar: sticks to fingers
52 Watch Out: watch from handkerchief
52 Squeezing Nickels: through a small hole
53 The Double Meaning
53 Green Fire
53 Go If You Gan
53 A Physical Change
53 The Circle of Fourteen Cards
53 Incombustible Linen
53 The Three Spoons
53 Magic Coins
53 How to Produce a Certain Card Without Seeing the Pack
53 A Fountain of Fire
53 Flame Upon Water
54 The Dime in the Ball of Cotton
54 Brilliant Red Fire
54 A Room Appears on Fire
54 To Hold a Hot Tea Kettle on the Hand
54 To Copy Writing
54 Purple Fire
54 To Walk Upon a Hot Iron Bar
54 Magical Production of a Coin
54 Iron Transformed Into Copper
54 The Miniature River on Fire
54 Fire Burns Under Water
54 Start a Fire With Water
55 Separating Red & Black Cards
55 To Make the Court Cards Always Come Together
55 Picture Cards
55 Rose-Colored Flame Upon Water
55 To Change a Liquid Blue to White
55 How to Suspend a Ring By a Burnt Thread
55 An Artistic Card Effect
55 THe Silver Tree
55 How to Put an Egg In a Bottle
55 The Bottle Conjuror
55 The Magnifying Reflector
55 To Put a String Into the Fire Without Burning It
56 Better Than a Gold Mind: betcha
56 Slipping One Over: center tear
56 The Scissors Trick: puzzle
56 Futile Blows: challenge
57 The Magic Shrub
57 To Support a Glass on Three Matches, Each One Resting on a Glass
57 To Boil Water in Paper
57 A Self-Turning Cross
57 To Restore Burnt Ribbon
57 To Make Water Freeze By the Fireside
57 To Make an Artificial Earthquake and Volcano
57 Vanishing Handkerchief
57 The Jumping Card
57 To Find a Certain Card After It Has Been Shuffled In the Pack
57 The Impossible Omelet
57 To Divide a Coin Without Cutting It
57 To Produce Fire From a Cane
58 Chemical Experiments
58 Card Reading
58 Varieties of Crystals
58 Blowing Out a Candle Behind a Bottle
58 The Vanished Dime
58 Flame Extinguished by Gas
58 Magic of Heat
58 The Changeable Ace
58 To Boil and Egg Without Fire
58 The Fire Eating Trick
58 A Curious Method of Restoring to Life a Fly That Has Apparently Been Drowned
58 Balanced Stick
59 The Twin-Card Trick
59 To Balance a Cigar on the Tip of a Finger
59 To Find a Certain Card After It Has Been Shuffled In the Pack
59 An Explosive Bottle
59 The Bridge
59 Slipping the Cards
59 The Disappearing Coin
59 The Old Woman and Her Eggs
59 Make a Coin Turn Upon Its Edge on Point of Needle
59 The Mysterious Bottle
59 To Tell a Lady If She is in Love
59 Two Cold Liquids Make a Hot One
60 Telling Time: prediction
60 Eye For Money: which hand holds the coin
60 Nose Knows: pennies & blindfold
60 A Matchbox Trick: with an empty box
60 A Surprise: another matchbox stunt
60 Dividng Sponge
61 The Erratic Card
61 A Purple, Green and Red Liquid from the Same Bottle
61 To Make Ice in Summer
61 A Lung-Testing Trick
61 Exploding Pastilles
61 To Obtain Fire From Water
61 The Floating Ball
61 How to Wash the Hands in Molten Lead
61 The Tobacco-Pipe Cannon
61 Detonating Glass Bombs
61 Exploading Soap-Bubbles
61 Candle Trick
62 The Industrious Frog
62 The Shepherds
62 A Soldier Problem
62 A Ladder Problem
62 An Ox Problem
62 A Square-Foot Problem
62 To Convey Money From the One HAnd Into the Other
62 Rope Trick
62 Pick Out the Card Moved
62 The Walking Match
62 Locating Card Thought Of
62 How Many Changes Can be Given to Seven Notes of a Piano
63 The Train Problem
63 Snail Problem
63 An Army Problem
63 A Quibble
63 An Easy Problem
63 A Simple Problem
63 A Problem
63 The Cloth Problem
63 The Heir Problem
63 Problem of Money
63 Arithmetical Problem
63 December and May
63 Light Under Water
63 A Goose Problem
63 Arithmetical Problem
63 The Numerical Problem


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